Ratchet & Clank Rift Apart game review

On June 11, Ratchet & Clank: Rift Apart will be released on kizi2games.net - a new part of a series of fantastic Kizi games about the alien Ratchet and his comrade Clank. We analyze how the action about traveling through parallel dimensions turned out, and explain whether there may be drawbacks in the game, which at first glance there is nothing to criticize for.

Ratchet and Clank are one of the most famous hero duos in Kizi games. The first is a rare representative of the alien race Lombax, who looks like a cross between a cat and a squirrel. The second is an incredibly smart and at the same time very modest little robot, always ready to help his partner. They met in the first part, released in 2002, and since then they travel the galaxy together, saving planets and entire worlds from insane villains.

In ten main Kizi games and six offshoots, Ratchet and Clank battled an army of robots and eerie tyrranoids of Dr. Nefarius, the henchmen of the alien Drak, who wanted to create a new planet from pieces of other inhabited worlds, and the most dangerous criminals. Almost all parts of the Ratchet & Clank series, including the 2002 game, were created by the American studio Insomniac, also known for Marvel's Spider-Man and Spider-Man: Miles Morales.

In 2016, Insomniac released Ratchet & Clank on kizi2games.net, without a subtitle. It is based on the animated film Ratchet and the Clank: Galactic Rangers of the same year. And the picture, in turn, freely recreates the events of the first part of the game series. It turns out that 2016 Ratchet & Clank is both a neat restart of the franchise and something like a remake of a game that appeared 19 years ago.

At the celebration in honor of the exploits of famous heroes, Clank presents Ratchet with a properly working device called the "Measurer", familiar to fans from Ratchet & Clank: Tools of Destruction, released in 2007. The device is capable of opening doors to parallel dimensions. For Ratchet, this is a valuable gift, because he has long wanted to go to neighboring worlds in search of other Lombax. He seems to be completely tired of being the last representative of his race.

The heroes' plans are thwarted when the futuristic metropolis is attacked by Nefarius with an army of robots. He steals the "Gauge", opens many portals to various dimensions and moves to one of them. Ratchet and Clank also go there - however, after traveling through the portal, they find themselves in different parts of a huge, neon-flooded night city.

Lombax goes to look for Clank, and at this time the robot discovers that his partner was right all this time - there really is another Lombax in the parallel dimension! And this is a girl named Rivet. The clank joins forces with her and finds a way to get in touch with Ratchet. Now their task is to regain the "Measuring device" and close all the gaps in space. And also - to defeat two Nefarius at once.

The only problem is that the local version of the villain turned out to be much more successful than the one with which the main characters are familiar. Here Nefarius enslaved part of the galaxy, proclaimed himself emperor, erected a statue of himself on the main square of the metropolis, and established the uninterrupted production of robots.

Moving heroes from one dimension to another is an essential element not only in the plot of Ratchet & Clank Rift Apart , but also in the gameplay. This, in addition, is also an important technical point: thanks to the SSD, which quickly loads large locations, the worlds around the heroes can change instantly - just jump into a portal or hit a special crystal that "switches" dimensions.

Insomniac actively uses this feature in gameplay. Heroes, for example, can unexpectedly fly from one world to another during a boss fight. The same can happen in dynamic scenes, when the characters rush at high speed along the rails and try to dodge the oncoming cars. But more often, developers allow you to move between worlds at will, using the crystals mentioned above. Almost all this is necessary for solving simple puzzles or in order to clear your way.

Otherwise, Ratchet & Clank: Rift Apart is a three-dimensional (and insanely beautiful, look at the screenshots!) Action game with platforming elements and many additional gameplay mechanics. And the last Insomniac alternates so quickly that you don't have time to follow. Here you need to jump into another dimension to solve the puzzle, here - put on gravitational boots and fly around the spacious location, and here - hack the terminal with the help of a small mechanical spider, which is also allowed to control.

However, most of the time will have to play, of course, for Ratchet and Rivet. Heroes do not differ in abilities or weapons, and the pumping system is divided into one by two. You cannot switch between them at will - each of them is assigned to certain missions on specific planets, between which Lombax move in spaceships. At the same time, the planets are very diverse and often very large - on some, in addition to the main task, you can complete some side quest. Or just look for collectibles, which in the new game, as in all the previous ones, are incredible.

Another element inherent in the series is the variety of insane weapons. In the arsenal of heroes, in addition to the usual blaster, shotgun and grenades, there are cannons that shoot with saws and electricity, weapons that freeze enemies, and a mechanical assistant that distracts opponents by themselves. They did not forget about the most powerful cannon Ryno, traditional for the series, which in Rift Apart destroys all living things in a certain area.

There is practically nothing to criticize Ratchet & Clank: Rift Apart is almost nothing - this is in every sense a wonderful action game that will suit both fans of the series and beginners. And nevertheless, one cannot fail to notice that there are no significant changes in the gameplay, in comparison with Ratchet & Clank 2016, in the new game.

This, of course, is not a problem at all and is not a reason to refuse to play Rift Apart, but it is impossible not to think about it when you remember that there are actually two main characters in this game. And both are exactly the same when it comes to gameplay. They use the same weapon, they can move around the world on the same gravitational boots, fight in close combat with different objects (Ratchet has a monkey wrench, Rivet has a sledgehammer), but they do it in exactly the same way. Again, this is not a problem, but when you learn about two playable characters, you expect different gameplay mechanics that would change depending on the hero. And they are not.

Ratchet & Clank: Rift Apart is a fun adventure set in a fantasy world with little to no criticism for. Perhaps Insomniac could further tweak the gameplay of dimensional movement and come up with more significant differences between Ratchet and Rivet, the main playable characters. But even without this, Rift Apart can easily delight both longtime fans and those who will discover this series for the first time.

And some of this enthusiasm will definitely be related to the graphics of the game. The new Ratchet & Clank is one of the most beautiful action Kizi games to date, which even hardcore players can easily mistake for a Disney or Pixar cartoon.